my model has the n150 cpu and 16gb of ram
tested on version 1.21.4
| mods | settings | render distance | fps | mode |
|---|---|---|---|---|
| none | fancy | 12 | 30-40 | bat |
| none | fancy | 12 | 60-75 | ac |
| none | fancy | 4 | 90-100 | bat |
| none | fancy | 4 | 160-180 | ac |
| none | fast | 4 | 120-130 | bat |
| none | fast | 4 | 200-220 | ac |
| perf | fancy | 12 | 70-80 | bat |
| perf | fancy | 12 | 100-115 | ac |
| perf | fancy | 4 | 85-95 | bat |
| perf | fancy | 4 | 150-170 | ac |
| perf | fast | 4 | 110-120 | bat |
| perf | fast | 4 | 180-190 | ac |
despite the peak performance, suprisingly, being better on vanilla, on modded it was much smoother and with fewer hiccups.
I also wanted to test with Zink, but it limited the fps to the screen(50hz) so I wasn’t able to.
note that on fancy settings without mods no matter the actual fps, it heavily dropped when loading new chunks.
mod list:
- c2me-fabric-mc1.21.4-0.3.2+alpha.0.45.jar
- cloth-config-17.0.144-fabric.jar
- entityculling-fabric-1.10.2-mc1.21.4.jar
- fabric-api-0.119.4+1.21.4.jar
- ferritecore-7.1.3-fabric.jar
- ImmediatelyFast-Fabric-1.8.6+1.21.4.jar
- lithium-fabric-0.15.3+mc1.21.4.jar
- modernfix-fabric-5.20.3+mc1.21.4.jar
- moreculling-fabric-1.21.4-1.2.10.jar
- sodium-fabric-0.6.13+mc1.21.4.jar
jvm args:
-XX:+UseZGC
-XX:+ZGenerational
i used the default MoreCulling settings.
for fancy settings i used the default fancy settings, and for fast i set the particles to decreased, mipmaps to 2x, fast clouds, fast graphics, no smooth shadows